Greg Willits runs a marathon, Beowulf the Movie
November 28, 2007 in ANSWERING COMMENTS, MOVIES, PODCASTS, THE SIMPSONS NEWS
THE SIMPSONS NEWS
Wow, talk about stress. I woke up on Monday morning stressed out. I had a very fun, relaxing Thanksgiving weekend but the day I went to work, it was instant stress. I woke up with a headache and a neck ache and it hasn’t gone away in four days. I guess I have to get used to the whole quota thing again. Quotas haven’t been really scrutinized for years now so getting back to that mind set might take some more getting used to.
The good news is that the show I’m working on is really funny. It’s really good. It’s a Homer centric episode and he ends up teaming up with an unexpected character. It also has a goofy Marge subplot. It’s a lot of fun to work on. I just need to meet my scene quota.
MOVIES
So my brother, his wife Deborah, my wife, her best friend, and I went to see Beowulf this weekend. Overall I enjoyed the movie. Visually, it was fantastic. It didn’t quite follow the story it was based on very accurately and I’m sure there are a lot of English teachers out there having fits about that. I read Beowulf a while back and it’s funny how much of the language of this story J.R.R. Tolkien lifted from when he wrote The Silmarillion and The Lord of the Rings. I got a kick out of that. According to www.kirjasto.sci.fi/tolkien.htm:
“His scholarly works included studies on Chaucher (1934) and an edition of Beowulf (1937) .”
The movie on the other hand, didn’t have that kind of language although there was some old English spoken by some characters, which I found really interesting. The changes to the story where a little odd but if you don’t take a purist point of view, you can get a little out of it. One of my favorite writers Neil Gaiman, co-wrote the movie. I found it interesting that the movie dealt so much with sin. I liked the idea the movie seemed to present, that personal sin effected not just the individual but the community as well. I also thought it was interesting how the pagan “heroes” of the story seemed to be annoyed by Christianity and would always dismiss it as something bad. They would grumble that after Christianity there were no more “heroes” in the world. Then they would turn around and sin so horribly that it would become a literal monster and effect the lives of many, many people. This would cause them to have to confront and take care of the problems they created at great personal cost but even after they did so, the problems wouldn’t completely go away. I got the feeling that, since they kept rejecting Christianity, they would have to keep fighting the monsters that they created because they would never go away. This is probably why they needed “heroes” and the Christians didn’t. I’m sure the writers didn’t intend that meaning to the story but that’s what I got out of it.
One of the biggest problems I found in the movie was that lack of animation in the character’s faces. They often looked like dolls. It took a lot of work on my part to suspend my disbelief that these characters were “real”. Occasionally they looked good but mostly they didn’t. In the The Lord of the Rings movie, Gollum was a computer generated (C.G.) character, just like all the characters in Beowulf. Theoretically they used the same techniques to make the characters in Beowulf as they used to make Gollum, namely “Motion Capture” (MoCap). Yet Gollum was so much more believably “alive” than the characters in Beowulf. Why?
If you watch “making of” documentaries of Lord of the Rings, you get the impression that the actor, Andy Serkis, who did the MoCap acting and the voice of Gollum did all the work. What you don’t know is that for every moment of real deep acting that Andy Serkis did, there was an animator re-interpreting the acting so that it would work as animation. This is why it looked real. A human being did what a computer could not. Capture the essence of Andy Serkis‘ acting and retranslated it so that it felt real on the Gollum C.G. model. An animator is like a motion caricaturist. A caricaturist looks at a person and exaggerates the physical features that makes a person look like themselves. They capture the essence of the person. An animator does the same thing but through motion. They are actors with computers. I think that the characters in Beowulf didn’t look right because either the animators that they used to interpret the acting weren’t good, the director of animation wasn’t very good about pushing the acting, the director of the movie didn’t understand how to direct the animators, or they didn’t use enough animators and thought the computer would do all the work. In any case, the animation on the humans was the biggest flaw of the movie. I think movies like this will really work great the moment people realize it’s the animators, not the computers that makes believable acting. I still think it’s worth watching. Just be warned, there is a lot of nudity in the movie. Beowulf butt cheeks anyone?
Gollum had really good animation acting in Lord of the Rings
Yoda, in the latest two Star Wars movies, was fully animated. They didn’t MoCap his acting at all. His acting was really good.
“Final Fantasy: Advent Children” had the same stiff MoCap acting problems as Beowulf. Great visual movie though.
Animatrix’s “Final flight of the Osiris” also had stiff MoCap acting.
PODCASTS
I listened to Rosary Army #194 this week. It was really great. Greg Willits ran a marathon this Thanksgiving. The Rosary Army podcast follows the adventure of Greg’s marathon, mostly through Jennifer Willits’ eyes. It’s a very emotional recording. It got me all choked up. I loved it. If you haven’t listened to it then I recommend you do. Afterwards I recommend you watch the video that Fr. Roderick taped of the event. It’s a lot of fun.
CONGRATS GREG!
ANSWERING COMMENTS
Tao responded to my post last week. He said he had an article similar to mine on his blog. I looked it up and I thought it was great. It’s called, “Why Play Board Games?” I recommend it. Check it out. While your at it check out the one called “From the Classics to Modern Board Games” as well.
Thank you for letting me know about you article Tao!
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Do you think board games are just for kids?
December 7, 2007 in ANSWERING COMMENTS, BLOGS, BOARD GAMES, BOOKS, THE SIMPSONS NEWS
THE SIMPSONS NEWS
So, some of us are really starting to feel the effects of the strike. I, thankfully, am not. At least not yet. I was talking to a fellow co-worker and he told me that the crew he’s on has been told to take their time on their scenes. Once they are done they won’t have any more work and might have to go on hiatus. Yikes!
Meanwhile, the show I’m on still has a lot of work to be done on it. As far as making quota…uh…we’re suppose to finish ten scenes a week. I managed to finish four. They were heavy acting scenes. Still, it looks bad. The next scenes I have to do are riot scenes so I don’t think I’m gonna make quota again. Maybe they won’t mind because of the strike. Guess I better make the scenes look good anyway, just in case. Hope the strike is over soon. Our animatic is due the week before Christmas and without writers, who will give us notes on what to revise? Without revisions I don’t have a job next month.
BLOGS/BOARD GAMES
Do you think board games are just for kids!? You know, it never occurred to me that someone would actually think that way. All this time I’ve been writing about board games and I bet a lot of people just skipped that part of my post because they probably thought I was talking about kids stuff. I bet if I was to talk about animated movies or shows they would probably think the same thing.
The reason I came to realize that people might think this way was because I read a blog article called 60 second primer on modern board games, at Yehuda Berlinger’s blog which I really liked and highly recommend because it gives you a quick over view on modern board games and how people might view them.
This is a really great professional blog. (Boy, I’d love to live off my blog. Bet it takes a lot of work though. I think it’s sooo cool that he’s sponsored by board game stores). I found out about this blog because he had linked to me. The strange thing is, the day I found out about the blog. I was listening to a board game podcast called Into the Gamescape – Show 22. It’s a British based podcast with three guys who generally just talk about the games they play and review them. Well, in the episode I was listening to, the Gamescape guys were talking about a game they played called, “It’s Alive!” (this was about 50:23 minutes into the show). It’s basically a card game about putting together a monster out of body parts a la Frankenstein. I remember because the Gamescape guys forced the winner to yell out “It’s Alive!” in order to win the game because it was in the rules. If he hadn’t done it, they were not going to count his win as a win and they were just going to keep playing. Anyway, I listened to that podcast on the way home in my car and when I got home and thought nothing else about it. Once home, I got on the computer and discovered Yehuda’s site. I went into the “About me” page and found that he was also a board game designer. I clicked to see what game he designed and wouldn’t you know it, it was “It’s Alive!”. That was just the weirdest thing.
In any case, I recommend the blog. The other article I really liked was 100+ Ways to Rejuvenate the Games You Already Own. It’s very cool. Lots of ideas as to how to make an old game new. I own a book called “New Rules for Classic games” but this blog article may very well be better than that book.
BOOKS
Speaking of books, my friend Aimee has a book coming out this month. It’s called “Japan Ai: A tall girls adventure in Japan“. In this book she recounts the story of her trip to Japan. It’s done in a similar way as my “Illustrated trip to Italy” but it’s mostly in color, longer, in book form and, of course, in her own personal style. In fact she told me she got the idea after looking at what I did with my trip to Italy (the same way I got the idea from someone else). It took me a week to do mine but it took her quite a bit longer to do hers, and it shows. Click here to go to the official site for a preview. From what I’ve seen, it looks darn funny and lots of fun. I’m gonna pick it up, I think you should too. It looks like a lot of fun.
PODCAST
Rosary Army has got their “That Catholic Show” DVDs out. Now you can take the show and watch it in really good quality on your TV. They make good Christmas gifts too. Go pick one up at the official “That Catholic Show” site and help support them. Yay!
BOARD GAMES
As I’ve stated before in “Comparing the pros and cons of Video games and Board games” one of my all time favorite video games is Sid Meier’s Civilizations II (I haven’t played the new version, Civilizations IV because the game is too big and my computers can’t handle it). I like the game so much that, about four or five years ago when I discovered that there was a board game made based on the computer game, I bought it. In fact, trying to discover more information about the game before I bought it was the way I discovered Board Game Geek (BGG). Back then, I wasn’t into board games as much as I am now. Anyway, once I got the game, I was very surprised at how many bits came in the game. Well over a hundred different bits and things. The other thing that was crazy was the size of the board, 36” by 46”. The rule book had two sets of rules the Standard Rules and the Advanced Rules. The Standard Rule was a very simplified way to play the game it almost seemed like a game of Risk, which if I wanted to play, I’d just play Risk. The Advanced Rule on the other had was a little more like the computer game. The game gives you the option to play three different games at different lengths. The shortest game lasts two to three hours, the medium length lasts three to four and the longest lasts four to six. Those are really long! At the time that I had bought the game though, I had no one to play it with, so it just sat there collecting dust, even though I really wanted to try it out.
The first time I played the game was with my wife Alesha (at the time, she was just my girlfriend). We played the Standard Version and I wasn’t very impressed, we ended up thinking that the next time we’d play the game, we would play the Advanced game. This happened almost three years later after I married Alesha, and we played the game with my brother-in-law. We made a few mistakes that night:
We played it late at night when everyone was really tired.
Since I hadn’t read the rules in a long time, I was reading them as we went along (This is the worst way to play a board game).
I got quite a few rules wrong.
In any case, the game was taking a really long time and the game required a lot of up keeping that we weren’t prepared for. Not only that, but my brother-in-law decided to play a very militant game which slowed the game down even more because the battle rules of the game aren’t very good and because production of technologies slows down so much the game doesn’t move ahead. Needless to say, we didn’t finish the game and it left me with a bad impression. I didn’t touch the game again.
An e-mail conversation I recently had with a friend of mine has lead me to take another look at the game. After having played the Pocket Civ game (as mentioned in Playing too much, sleeping too little) I thought that maybe I could use some of the rules of that game and maybe “plug” them into the Sid Meier’s Civ board game . I thought that if I did that it might play more like the video game. Thinking about it some more I started thinking up a lot of other things I might be able to add to the rule of the game to make if feel more like the video game.
Now, you may be wondering, why bother making the board game play more like the video game if I could just get up and play the video game. The answer is a very much like what I wrote in “Comparing the pros and cons of Video games and Board games” . I want to play the game on a table in the company of family and friends but still enjoy the Sid Meier’s Civ experience. I don’t want to sit in front of a computer screen by myself clicking on the spacebar.
In any case, I took out the game again for the first time in years, opened it up and re-read the rules. (Which I later discovered have been revised for the better. I download the new revised rules from the Sid Meier’s Civ board game website.) After I read them I realized that the game wasn’t as bad as I remembered and it really did seem like the video game. I tested out my house rules anyway and I discovered that they actually made the game move faster. I also found different battle rules on BGG that are better than the ones that come with the game so I’m now going to use those.
All this has actually gotten me exited about playing the game again (both the board game and the video game). It’s really too bad that the game takes so long and the board is so huge. Unless the people I play the game with are big Civ fans, it will be very tricky to get anyone to play it with me. Who knows, maybe with the new house rules, I might be able to convince some people. Now, if only I can find a way to automate the up keeping parts of the game like the computer does. Getting a board game to play like a computer game is very tricky.
ANSWERING COMMENTS
Greg: Glad you liked the cartoon. I’m glad you used it on as the podcast picture for the show. I was really flattered.
Mike : Thank you, for the compliment about my cartoons. I’ve heard wonders about your podcasting programs.
Tony Scarfone : I agree with your opinion on the Samus’ translation of Beowulf. That’s the one I read. That’s why I put it on the site. It’s really good. I also noticed you have a podcast. I’m make sure to check it out.
If you like what you read, please consider signing up to my rss feed.
Comments are appreciated as well.
I also have a store. Click Here and check it out.
If you would like to have a text ad on my site, click on the red BUY LINKS button under the Archives list.
And while you’re at it, please Digg me too.
Writing this blog is almost a part time job for me. Tips are most welcome.
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